Elex 2 ps4 release date3/31/2023 ![]() ![]() You can sometimes push your luck, but ELEX 2 will force you to properly upgrade and improve what you're using, and finding the game's unique weapons is almost a necessity. I spec'ed into a hybrid melee/ranged build because at times, unless you can dodge perfectly, melee is a quick way to get killed over and over again - it's legitimately hard and you're punished if your equipment isn't up to spec. That said, enemies hit hard and some fights definitely take some maneuvering and dodging to survive early on. ![]() Despite the fact that shotguns caused the majority of my game crashes - they almost put the game on "easy mode" with a fully upgraded double-barrel shotgun and maxed out ranged skills. Melee is not easy, especially when you're surrounded by 7 or 8 different enemies, but at times ranged combat feels way too easy to exploit. Even at Level 50 at the end of the game with some skills maxed out, and top-level gear, there were a few fights I struggled with and some nasty hits I took as well. Early on, you have to pick your fights, and actively avoid certain areas or you'll get absolutely stomped. For an open-world RPG, you have to pay mind to where you're going. ![]() The first ELEX game was not easy, and ELEX 2 is not any different in that regard. ![]() While the Main Mission is engaging and has some really great plot elements that I won't spoil, the repetition at the end really made the game feel drawn out due to numerous "kill X" missions required to progress. The main mission is long and includes a lot of "kill X" sub-missions in various regions of the game. The story of ELEX 2 is your typical "save the world from the end times" storyline, deeply interwoven into your relationship with the companions you bring to The Bastion, as well as the primary faction you choose (or don't choose) to align with. Granted the conversations aren't as deep and impactful as you get from some major titles, but for story-building and world immersion, they do a solid job of making you care a bit. With the game taking place in much of the same geographic region, tying the story and events into some of the places you've visited before and characters that already have a history with Jax, there are a lot of interesting conversations and altercations based upon that history. ELEX 2's re-use of locations and characters, now changed with the world that changed between games, is something I've greatly enjoyed. Jumping into the world Magalan again, years after the first game, the way that things have changed is also heavily tied into the first game's choices. Wonder if there's anything hidden at the top? In the end, it works well for the story, although it would have been very interesting to see how previous choices could have impacted the world at large. In order to ensure that players remember or learn these key decisions, flashbacks early on are regular and can refresh or inform you of what story element contributed to the current situation. This isn't a bad thing, as most of the choices did align with what I did before, and the core aspects of the main story do tie heavily into the decisions made in the previous game. Instead, the developers decided to keep the choices and outcomes based upon the decisions that the majority of players made in the first ELEX. One of the interesting decisions of ELEX 2 is that for return players, your choices don't carry over. Let's dive into our ELEX 2 Review, shall we? Having spent a lot of time after previewing it in December, there's a lot to love about ELEX 2, but also a number of things that bring it down in a few ways. Since ELEX 2's release date was announced, I've been looking forward to really diving into the game and exploring every nook and cranny, with high hopes for the sequel. There's always something about a new open world to explore, character story arcs, and challenging mechanics that stick with me. I was one of the people who greatly enjoyed the original ELEX, despite its flaws. ![]()
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